I'm an indie game developer who enjoys creating simple, fast-paced, and addictive mobile games using Unity. I focus on building games that feel smooth to play, look clean, and deliver quick bursts of fun. Every project I release is part of my journey to learn new mechanics, improve my design sense, and level up my development skills.
I enjoy experimenting with different gameplay styles — from rocket-boosting through obstacles to diving deep into underwater treasure hunts. My goal is always the same:
keep the controls tight, keep the gameplay satisfying, and make players want “one more try.”
I'm constantly refining my workflow, exploring better ways to design UI, improve animations, and build polished user experiences on mobile. I believe in learning by doing, and I build every game with the mindset of making the next one even better.
If you like straightforward, skill-based games with smooth controls and clean visuals, you’ll probably enjoy what I create.
New projects are always on the way — this is just the beginning.